All guides

Morph, motion paths, behaviors.

Morph
Turn one path into another. Select shape one, hit Morph, then click shape two on the canvas. Start and end keyframes drop in and it tweens in place over about a second.
Morph rule
It works path to path. If a shape is a rect or circle, convert it to a path first; the picker tells you when that is needed.
Motion path
Select an element, arm Motion path, and draw its route with the pen. The element travels the route; a motion track appears whose keyframes you retime like any other.
Follow the path
Turn on Auto rotate in the motion settings and the element FACES its direction of travel, like a car on a road. That is the button for it.
Facing offset
Art drawn pointing up instead of right? The facing offset adds degrees to the auto rotate angle so the nose points forward.
Remove a route
Deleting the motion track also clears the route from the element. No leftovers.
Behaviors
Seven always-on motions: float, pulse, breathe, blink, jitter, follow mouse and run away. Loop ones run forever, interactive ones react to the cursor.
Behaviors in export
They ride along in code export as real GSAP calls, listeners included.
Try it yourself
Your first animated vector is one sentence away.
Start free